
DropZone 187
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Posted - 2006.09.15 21:49:00 -
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Originally by: DigitalCommunist
Originally by: Estelle Matsuko
Originally by: Rodge
Originally by: Pedo Fortis We could make this more attractive to empire carebears by NOT linking from the existing 0.0 regions to these 8 new regions. So existing 0.0 alliance members would have to travel to high sec empire to get to these new regions.
The whole point of these new regions is to get more people out of high sec empire, not to give them no choice but to travel back to it.
New 0.0 regions are not going to convince empire dwellers to move to 0.0. Most of them are IN empire because they donŠt like the idea of unrestricted warfare as practiced in 0.0.
You're wrong. Most of them are in empire because the hassles of 0.0 are not worth the marginal gains. It has nothing to do with pvp, and most of them would welcome the challenge it creates. The new regions are newbie zones, as far as 0.0 systems are concerned. Mediocre ores, mediocre npcs. Think of Providence, Geminate and Pureblind, minus the stations. Combined with the vastness and lack of nearby superalliances.. you can be sure it will entice people to give 0.0 a try.
Won't be much, relatively I expect the percentages on either side to stay the same. Empire needs a massive nerf before any 0.0 starts to look better than no 0.0.
QFT.
Empire is for all intensive purposes a 'training' region to get new players up to speed on how to play the game. It even offers a progression scale (lower security) to help entice players to get out to 0.0. Unfortunately mission running contravenes that progression.
It also serves a side purpose of being 'THE' trade hub for all regions so no matter what, it still needs to exist for 0.0 to survive in a plentiful fashion. Taking it away and making it all 0.0 would definitely lead to a little bit of chaos and anarchy however :)
Getting people into 0.0 and out of empire should be the top priority. Whether it is game mechanics or empire is just unbalanced, CCP should start there. On the otherhand, if the majority of empire pop just doesn't want to go to 0.0 because they don't believe in non-consensual pvp, then that is a different issue all together and should be remediated by moving all level 4 agents outside of empire space. Take away the easy revenue generation as it inbalances the rest of the game, in particular the economy.
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